This game is designed to help students learn some basic logistics concepts while having fun: What is a supply chain? Is integrated coordination and management with suppliers and customers important? How are purchasing, warehousing, production, and service decisions made? What effects can different strategies and tactics have on operations management (versus make-to-stock or counter-warehouse) in terms of costs, flexibility, and speed of service? etc.
I am a professor who has decided to create a game called implexa to enhance the experience of teaching for lectures and learning for my students. It is a project that aims to improve over time with thanks to the collaboration and experiences of a growing community of students and lectures who are passionate about logistics.
implexa is an educational tool that allows to teach in a funny and exciting way 'how complex' is the supply chain management (SCM).
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In 1997 I started my teaching and research work as a professor at the Polytechnic University of Valencia. Here I shared the best of me, I worked hard on getting the most from my teaching. I was adament that the learning of my students was a full experience, professional, human and full of current knowledge and at the same time useful, fun and unforgettable. I am always thinking and developing new ways of learning-by-doing and I hope implexa fulfills this purpose.
I am passionate about new technologies and web applications development. I am always searching and learning new techniques and methods to create interesting projects that people like. implexa is a great challenge for me as it represents the first teaching app I create. My hope is that students have an experience that will help them improve their knowledge and skills.
implexa has been translated into different languages thanks to the collaboration of: Fabio Comer (italian), Leonid Drost (german and russian), Leonardo Costi (french and portuguese), Jinyang Kent Guo and Marcos Carbonell (chinese).